multiplyondeath should have flags such as only once flag which is anther true and false it's anther option able function.
the only once flag if set to true it the Main Boss will only multiply once if set to true but it will spawn the amount of it was suppose to multiply by.
multiplyondeath should have flags such as only once flag which is anther true and false it's anther option able function.
the only once flag if set to true it the Main Boss will only multiply once if set to true but it will spawn the amount of it was suppose to multiply by.
what it might look like
multiplyondeath:6:true