Closed ghost closed 9 years ago
headbars.attach_hpbar(object) -> headbars.attach_hpbar(object, max_hp)
I didn't want to use anything player-specific, because I was also thinking of attaching it to mobs/bosses too.
Update.
headbars.attach_hpbar(object) -> headbars.attach_hpbar(object, max_hp)