kacejot / procedural-landscape

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3D visualization #3

Open kacejot opened 3 years ago

kacejot commented 3 years ago

For now, we have a heightmap visualizer. It creates a PNG image with 256 gray colors (darker is lower, brighter is higher). This visualization is not always clear, so we need to create a new one with white mesh on black background with a flying camera.

RRRadicalEdward commented 3 years ago

What about gfx.rs? It seems to be powerful. Other OpenGL and Vulkan Rust bindins or native ones graphics libraries can be used(or even native 3d game engines). I think gfx.rs is the best choice.

kacejot commented 3 years ago

gfx-rs sounds good to me.