Closed kadsendino closed 1 year ago
For now, the collision detection is using reference points to see if something hits the rock, but this causes that sometime the player is not hit by a rock when a spike is touching it. The new collision detection should use reference lines.
For now, the collision detection is using reference points to see if something hits the rock, but this causes that sometime the player is not hit by a rock when a spike is touching it. The new collision detection should use reference lines.