Closed kaetemi closed 3 years ago
Emote only becomes visible in the dialog after selecting a target.
WRN: ELuaExecuteError: No matching overload found, candidates: void fromUtf8(ucstring&,std::string const&)
Dialog editor fails to open if there's an emote set without target. Selecting another dialog editor and then selecting the broken one shows it with the emote missing.
Emote only becomes visible in the dialog after selecting a target.