Closed Xtarsia closed 3 years ago
Exception will be launched: [string " local editBox = getUICaller() if ed..."]:1: 'then' expected near ';'
WRN: ELuaParseError: [string " local editBox = getUICaller() if ed..."]:1: 'then' expected near ';'
prop = (char*) xmlGetProp( cur, (xmlChar*)"on_focus_lost" );
if (prop) _AHOnFocusLost = (const char *) prop;
r2:buildEditBox -> strifyXml
similar issue with "Minutes" and "Seconds" properties for both "Timed Spawner" and "Timer" components
local strxml = string.gsub(tostring(str), ">", ">")
strxml = string.gsub(strxml, "<", "<")
strxml = string.gsub(strxml, "&", "&")
Altering the value in game does not save.
Altering the Aggro value in r2_palette.lua and reloading, does work and functions correctly on testing, issue is client based.