Closed kaetemi closed 4 years ago
Another occurrence after login. Maybe mission related?
#0 0x000055c1d65eea2f in CAIEntityPhysical::CAIEntityPhysical (this=0x55c1e107dd10, owner=..., entityIndex=..., id=..., radius=0.5, level=1, AStarFlags=@0x7ffe1397f380: RYAI_MAP_CRUNCH::Nothing)
at /mnt/y/ryzomclassic/code/ryzom/server/src/ai_service/ai_entity_physical_inline.h:78
#1 0x000055c1d66ba6ba in CBotPlayer::CBotPlayer (this=0x55c1e107dcc0, owner=0x55c1dabbbd80, DataSetRow=..., id=..., level=1) at /mnt/y/ryzomclassic/code/ryzom/server/src/ai_service/ai_player.cpp:36
#2 0x000055c1d66bbdef in CManagerPlayer::addSpawnedPlayer (this=0x55c1dabbbd80, dataSetRow=..., id=...) at /mnt/y/ryzomclassic/code/ryzom/server/src/ai_service/ai_player.cpp:280
#3 0x000055c1d68155a2 in CMirrors::processMirrorUpdates () at /mnt/y/ryzomclassic/code/ryzom/server/src/ai_service/mirrors.cpp:191
#4 0x000055c1d6942e56 in CMirror::updateMirrorAndReceiveMessages (this=0x55c1d723dd40 <CMirrors::Mirror>, msgin=...) at /mnt/y/ryzomclassic/code/ryzom/common/src/game_share/mirror.cpp:2125
#5 0x000055c1d6942b83 in cbUpdateMirrorAndReceiveMessages (msgin=...) at /mnt/y/ryzomclassic/code/ryzom/common/src/game_share/mirror.cpp:2074
#6 0x000055c1d6b8a74e in NLNET::uncbMsgProcessing (msgin=..., from=0x55c1dab69a10) at /mnt/y/ryzomclassic/code/nel/src/net/unified_network.cpp:396
#7 0x000055c1d6b3e381 in NLNET::CCallbackNetBase::processOneMessage (this=0x55c1dab698a0) at /mnt/y/ryzomclassic/code/nel/src/net/callback_net_base.cpp:216
#8 0x000055c1d6b3e8b4 in NLNET::CCallbackNetBase::baseUpdate2 (this=0x55c1dab698a0, timeout=35, mintime=0) at /mnt/y/ryzomclassic/code/nel/src/net/callback_net_base.cpp:411
#9 0x000055c1d6b3d2c3 in NLNET::CCallbackClient::update2 (this=0x55c1dab698a0, timeout=35, mintime=0) at /mnt/y/ryzomclassic/code/nel/src/net/callback_client.cpp:128
#10 0x000055c1d6b8e3bf in NLNET::CUnifiedNetwork::update (this=0x55c1d8c25840, timeout=100) at /mnt/y/ryzomclassic/code/nel/src/net/unified_network.cpp:1078
#11 0x000055c1d6b70df7 in NLNET::IService::main (this=0x55c1d8c1ed00, serviceShortName=0x55c1d6ce2565 "AIS", serviceLongName=0x55c1d6ce255a "ai_service", servicePort=0, configDir=0x55c1d6ce2322 "", logDir=0x55c1d6ce2322 "",
compilationDate=0x55c1d6ce2569 "Nov 18 2019 11:07:26") at /mnt/y/ryzomclassic/code/nel/src/net/service.cpp:1401
#12 0x000055c1d689d9fd in main (argc=6, argv=0x7ffe13980318) at /mnt/y/ryzomclassic/code/ryzom/server/src/ai_service/service_main.cpp:359
May be related with the NeL service duplicate UP/DOWN message bug that has been fixed.
May be a racing condition when the EGS crashes upon player connection.