Closed Liyw979 closed 2 years ago
Hi @liyiwei979621500,
I recently changed this behaviour with the 2.0.0 release, in order to keep the sprites looking nice instead of becoming blurry as they're scaled down.
That being said, I can understand why this would be desired to keep them at a fixed size.
I can see how I would go about doing this. The sprites might look a bit different than they used to as I'll be scaling them at runtime, but it should be possible to add this as a feature in a 2.1.0 release.
In the mean time, if you want to avoid the larger progress bars, you can disable the Pokémon with larger sprites (which I do realize is a bit of a pain).
I uninstall because of this too. The size disparity is unattractive and distracting, too, when working.
Please update us when you have fixed it.
Also, why not use SVG if you are concerned about blurry images?
Hi @B0BAI, I understand why you don't like the change. I should be able to work on this over the weekend, so hopefully it'll be available early next week.
Also, why not use SVG if you are concerned about blurry images?
I've looked into this quite a bit, and done an extensive amount of testing with it. There's two main issues.
I do still actually want to transition this project to using SVGs over GIFs (assuming I figure out the first point) as I think I could do some cool things with them and it would likely reduce the package size of this plugin, but it isn't a silver bullet for this issue unfortunately.
Thanks @kagof for responding and also considering a fix. Either gif or SVG, I still think you have a fantastic plugin, and I can't wait for the update next week.
Thanks for the flexibility you put in place. Love it.
Thanks
Thanks both, appreciate the kind words!
Current behaviour (optional)
Progress bar now changes size to match the sprite's size
Description of the desired feature (required)
Allow fixed size