kaistseo / UnitySocketIO-WebSocketSharp

UnitySocketIO using websocket-sharp instead of WebSocket4Net
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WebsocketState enums names changed to PascalCase #2

Closed BoarK closed 10 years ago

BoarK commented 10 years ago

Breaks Client.cs when trying to compile from source. Here's a link to the commit:

https://github.com/sta/websocket-sharp/commit/d632fc839fc378af77af3cb9b77318953acb473f#diff-247ba5074c5d14b0c26c9aebe4891247

kaistseo commented 10 years ago

I added the sources for the libraries (websocket-sharp and SimpleJson) that I used. Even if the sources are a little bit out-dated, I think this might be better than following up all the updates of the other libraries.