I've been working with this format recently and saw it was missing, so I plugged the gap! I've followed the syle guide as far as I can tell, though being new to Kaitai I don't know what I should do with the overfull conditional expression lines.
You can find examples as tris.md2 under http://tastyspleen.net/~quake2/baseq2/players/. A nice, simple example is crate/tris.md2 which is just standard box geometry repeated across all frames.
I've been working with this format recently and saw it was missing, so I plugged the gap! I've followed the syle guide as far as I can tell, though being new to Kaitai I don't know what I should do with the overfull conditional expression lines.
You can find examples as
tris.md2
underhttp://tastyspleen.net/~quake2/baseq2/players/
. A nice, simple example iscrate/tris.md2
which is just standard box geometry repeated across all frames.