Closed Aeristoka closed 2 years ago
Putting a fix in for this now.
Found an unintended side effect of this change: Roll on DnDBeyond with the change:
Roll on DnDBeyond before the change (proper size):
This needs a pretty serious revisit.
I've fixed it differently with 5422d3a64f520ef9c98b363a1fe7e230882efa36. The normal alertify has a max width to 500 pixels, which is why the alerts look nice, but the settings had a size that was set to 80% in code, which was overriding the max-width to become none
and setting the width to a specific value. I've changed it to be 720px as size with a max of 50% width of the window (for mobile) instead of being hardcoded to 80% of width, which fixes it nicely.
On larger monitors (Ultrawide or 1440p and up 16:9), the Settings menu becomes quite unreadable (stretched far too wide):
Vs approximately a 1080p:
And a 720p:
It might be a good idea to constrain it to the max width of the scaling on 720p, just to make things as readable as possible.