I've just exported a large Roll20 campaign and it initially appeared to go really well. But when doing some tweaking in Foundry I began to notice multiple small errors throughout NPC stat blocks.
Most of the obvious stuff (HP, AC etc.) was all correct, but things like attack modifiers, or DC save values would often be wrong. And to make matter worse not all NPCs had these issues, but the more complex the NPC/stat block was the more likely they were to have them.
So far I've noticed two things that are ALWAYS wrong.
ALL multiattack actions have the following description (and has to be replaced with the multiattack text appropriate to the NPC)
"At 11th level, you gain one of the following features of your choice.
Volley
Whirlwind Attack
You can drag your choice from the above onto your character sheet and it will automatically update."
ALL saving throw DC values as part of NPC attack actions are ALWAYS wrong. Interestingly, if you go into the details for the attack and set the DC value to 'flat' it immediately populated the DC value field with the correct value. Which means it's getting the correct value from somewhere, but not applying it during the original export.
Other, occasional, errors I've noticed are incorrect attack modifiers. What's especially bad about this is the attack modifier is correct in the chat card text description, but when/if you expand the die roll on the card it's using the wrong value. Which means I've had to roll every attack value, and then expand the die roll to check the attack modifier for ALL my NPCs!! Just to be sure.
There's also, very occasionally, an extra attack line on an NPC's sheet, that doesn't have a name/description, but will roll an attack without any damage roll. It's so rare I haven't noticed if there's anything common about when they appear.
I haven't even looked at spells yet, I'm too scared!
I've just exported a large Roll20 campaign and it initially appeared to go really well. But when doing some tweaking in Foundry I began to notice multiple small errors throughout NPC stat blocks.
Most of the obvious stuff (HP, AC etc.) was all correct, but things like attack modifiers, or DC save values would often be wrong. And to make matter worse not all NPCs had these issues, but the more complex the NPC/stat block was the more likely they were to have them.
So far I've noticed two things that are ALWAYS wrong.
"At 11th level, you gain one of the following features of your choice.
Volley
Whirlwind Attack
You can drag your choice from the above onto your character sheet and it will automatically update."
Other, occasional, errors I've noticed are incorrect attack modifiers. What's especially bad about this is the attack modifier is correct in the chat card text description, but when/if you expand the die roll on the card it's using the wrong value. Which means I've had to roll every attack value, and then expand the die roll to check the attack modifier for ALL my NPCs!! Just to be sure.
There's also, very occasionally, an extra attack line on an NPC's sheet, that doesn't have a name/description, but will roll an attack without any damage roll. It's so rare I haven't noticed if there's anything common about when they appear.
I haven't even looked at spells yet, I'm too scared!
Mike