MetalANGLE has worked flawlessly for me so far - I have not encountered a single issue with the MetalANGLE.framework built for iOS 15+. However, when I use the target for iOS 13 to build MetalANGLE_ios_13.0.framework, it builds just fine, but as soon as I try to use it, I immediately get the following (my app starts by rendering an empty bounding box):
-[MTLDebugRenderCommandEncoder validateCommonDrawErrors:instanceCount:baseInstance:maxVertexID:]:3884: failed assertion `renderPipelineState must be set.'
Is the version of MetalANGLE for ios 13 not viable? Thanks.
MetalANGLE has worked flawlessly for me so far - I have not encountered a single issue with the MetalANGLE.framework built for iOS 15+. However, when I use the target for iOS 13 to build MetalANGLE_ios_13.0.framework, it builds just fine, but as soon as I try to use it, I immediately get the following (my app starts by rendering an empty bounding box):
-[MTLDebugRenderCommandEncoder validateCommonDrawErrors:instanceCount:baseInstance:maxVertexID:]:3884: failed assertion `renderPipelineState must be set.'
Is the version of MetalANGLE for ios 13 not viable? Thanks.