kakashidinho / metalangle

MetalANGLE: OpenGL ES to Metal API translation layer
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Problem with metalangle for ios 13 #88

Closed ibboaz closed 1 year ago

ibboaz commented 1 year ago

MetalANGLE has worked flawlessly for me so far - I have not encountered a single issue with the MetalANGLE.framework built for iOS 15+. However, when I use the target for iOS 13 to build MetalANGLE_ios_13.0.framework, it builds just fine, but as soon as I try to use it, I immediately get the following (my app starts by rendering an empty bounding box):

-[MTLDebugRenderCommandEncoder validateCommonDrawErrors:instanceCount:baseInstance:maxVertexID:]:3884: failed assertion `renderPipelineState must be set.'

Is the version of MetalANGLE for ios 13 not viable? Thanks.

ibboaz commented 1 year ago

Not needed.