Closed Slivo-fr closed 2 years ago
Seee #180
Oh I was wondering what was going on there. It was causing errors on the first day of the week if I had a pool boost count.
I see you play on Classic Era too. The changes I've been making lately are intended to eliminate the need to store the pool boost count. I want to track all the pool boost characters in HonorSpy. Hence storing everyone who got 15HKs "today" and going to great lengths to make sure those characters broadcast as soon as they get their 15th HK.
I also wrote this code, which I haven't included in any commits, to merge databases across connected realms. You'll need to change the realm names:
function HonorSpy:CombineVars()
local realm1 = "Arugal"
local realm2 = "Felstriker"
local factionrealm1 = HonorSpyDB.factionrealm["Horde - Arugal"].currentStandings
local factionrealm2 = HonorSpyDB.factionrealm["Horde - Felstriker"].currentStandings
for namerealm, data in pairs(factionrealm2) do
if namerealm:find("%-") then
local _, _, name, realm = namerealm:find("(%a+)%-(%a+)")
if not realm or realm == "" or not name or name == "" then print("error 1") return end
if realm == realm1 then
-- Example here: Player is from Arugal, message is from Felstriker, about a character on Arugal
-- Lets just remove the bit about Arugal
namerealm = name
-- If the realm name does not match: Player is from Arugal, message is from Felstriker, about a character on Yojamba
-- In this case just allow it as is
end
else
-- Example here: Player is from Arugal, message is from Felstriker, about a character on Felstriker
-- Add "-Felstriker" to the name
namerealm = namerealm.."-"..realm2
end
local exists = false
for namerealm2, data2 in pairs(factionrealm1) do
if namerealm == namerealm2 then
if data.last_checked < data2.last_checked then
factionrealm1[namerealm] = data2
end
exists = true
break
end
end
if not exists then
factionrealm1[namerealm] = data
end
end
end
I fixed the said error with #178
The changes I've been making lately are intended to eliminate the need to store the pool boost count
I was thinking you did this to ease tracking of others players ! We do track the pool chars separately on our side, having them registered into the natural pool could be an option but let's allow both options maybe ?
I'm not sure to understand what the realm merging is about however, do you mind to elaborate ?
I'm not sure to understand what the realm merging is about however, do you mind to elaborate ?
For example, if I log into any character on Arugal, I see this:
But if I switch to a character on Felstriker, which is a connected realm, because the databases are separate, I just get an empty database like this:
After I run that code, it merges the databases on those two servers and looks like this:
I can't show an example because I have the other faction on Yojamba, but if I did the same thing on Yojamba, it would show his name without a realm, because its the same realm now.
Understood, thanks for the explanation !
Hey,
I don't understand the need to spread the boosted pool count over the week, it's kinda confusing to me ? Could I have a hint ?
Would a PR adding the option to use the full poolboost count any day of the week be welcome ?