This is a basic outline, a lot more things we need to consider like game rules, validations, win/loss conditions, sounds, animations, and many more.
[x] Create a new React application.
[ ] Create a Card component that will represent a single card in the game. This component should take in props such as the card's suit, value, and whether it is face up or face down.
[ ] Create a Stack component that will represent a stack of cards. This component should take in an array of Card components as props and render them.
[ ] Create a Board component that will represent the overall game board. This component should take in an array of Stack components as props and render them.
[ ] Create a Game component that will handle the game logic. This component should keep track of the state of the game, including the stacks of cards and which cards are currently selected. It should also handle user interactions, such as clicking on a card to select it or dragging a card to move it to a different stack.
[ ] Use the Game component's state to update the props of the Board and Stack components, which will in turn update the rendered UI.
[ ] Add styling to the game using CSS or a CSS preprocessor.
[ ] Test the game and debug any issues that arise.
This is a basic outline, a lot more things we need to consider like game rules, validations, win/loss conditions, sounds, animations, and many more.
[x] Create a new React application.
[ ] Create a Card component that will represent a single card in the game. This component should take in props such as the card's suit, value, and whether it is face up or face down.
[ ] Create a Stack component that will represent a stack of cards. This component should take in an array of Card components as props and render them.
[ ] Create a Board component that will represent the overall game board. This component should take in an array of Stack components as props and render them.
[ ] Create a Game component that will handle the game logic. This component should keep track of the state of the game, including the stacks of cards and which cards are currently selected. It should also handle user interactions, such as clicking on a card to select it or dragging a card to move it to a different stack.
[ ] Use the Game component's state to update the props of the Board and Stack components, which will in turn update the rendered UI.
[ ] Add styling to the game using CSS or a CSS preprocessor.
[ ] Test the game and debug any issues that arise.