We need a stable counter / measurement to say when an asynchronous signal was delivered. Additionally the mechanism needs to allow us to inject an interrupt when the counter / measurement is hit for replay.
Potential Options
Use a PMU counter like retired branches like they do in RR
Use a homegrown stable timer and burn a thread like they do in the PacMan attack.
We need a stable counter / measurement to say when an asynchronous signal was delivered. Additionally the mechanism needs to allow us to inject an interrupt when the counter / measurement is hit for replay.
Potential Options
Option 1. May be easily exposed via kperf.
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