Closed WQXxy closed 1 year ago
hello in processOutputBuffer(long positionUs, long elapsedRealtimeUs) lastRenderTimeUs = Util.msToUs(SystemClock.elapsedRealtime() * 1000);
if use Util.msToUs, needn't *1000 again.
hello in processOutputBuffer(long positionUs, long elapsedRealtimeUs) lastRenderTimeUs = Util.msToUs(SystemClock.elapsedRealtime() * 1000);
if use Util.msToUs, needn't *1000 again.