kalysti / terrain-tool-godot4

GODOT 4 3D Terrain Editor (C# Plugin)
MIT License
157 stars 12 forks source link

Terrain Generation not working, Just square mesh #29

Open KelixKatz opened 1 year ago

KelixKatz commented 1 year ago

Describe the bug When I generate terrain I just get a tiny square, no matter what I do I cant get anything but the square, and importing heightmaps seem to not work. Sometimes when I exit the scene and return to it it causes the program to lag, even crash.

To Reproduce Steps to reproduce the behavior:

  1. place down a Terrain3D
  2. create terrain
  3. click on ok on create terrain

Expected behavior Terrain to appear and being able to use the tool with a visual indication like a circle on the terrain

Screenshots https://ibb.co/McQ85QD https://ibb.co/k5RX9x1

Desktop (please complete the following information):

Additional context Add any other context about the problem here.

Sythelux commented 1 year ago

Thank you for the report. This can have a couple of problems. You might want to play with the parameters for "height map algo" and import "height map scale". Would you also mind providing us the height map image you used so we can try to reproduce it.

KelixKatz commented 1 year ago

here is the height map https://ibb.co/smqpLRn

Edit: Also I messed with the parameters, didnt work, either I got a square, or nothing at all

Sythelux commented 1 year ago

here is the height map https://ibb.co/smqpLRn

Edit: Also I messed with the parameters, didnt work, either I got a square, or nothing at all

I'm on it. Thank you for your input.

Sythelux commented 1 year ago

Please try updating to this version ( https://godotengine.org/asset-library/asset/1920 ) it says it is for 4.1, but it still works with 4.0

kalysti commented 1 year ago

@Sythelux can u add me by discord, that we upgrade rhis project and make a fr together.

DM to sj.on.fire