Closed czho closed 3 years ago
Well it doesn't look like you've enabled permission for me to push to your pull request, you'll have to do it yourself if you want it merged.
Ideally you should have a method like so, in NoRender
fun handleLighting(lightType: EnumSkyBlock): Boolean {
return isEnabled && (skylight && lightType == EnumSkyBlock.SKY || allLightingUpdates)
}
Well it doesn't look like you've enabled permission for me to push to your pull request, you'll have to do it yourself if you want it merged.
Ideally you should have a method like so, in NoRender
fun handleLighting(lightType: EnumSkyBlock): Boolean { return isEnabled && (skylight && lightType == EnumSkyBlock.SKY || allLightingUpdates) }
If you wana push ur current changes you can, I fixed the permission thing but if not I will do the changes you asked.
Describe the pull quick fix for skylight lag
Describe how this pull is helpful It fixes skylight no render not working on the ban machines