Closed kanethemediocre closed 3 years ago
Fixed--The shield was still at its default value of 100. Since the bomb update function does not iterate the shield, it didn't regenerate, and was depleted after a few bounces. Shield is now set at 0 at the same time the hitpoints are set to 1.
Bombs are supposed to detonate on impact with a planet Umo. The planet collision function bounces and damages all objects, and bombs only have 1 hit point. Nonetheless, the first ? 4 ? times a particular bomb collides with a planet, it will bounce rather than explode.