kanethemediocre / BlingHustle

Open sauce 2d space adventure
GNU General Public License v3.0
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Scatter cannon fire is not adjustable #21

Closed kanethemediocre closed 3 years ago

kanethemediocre commented 3 years ago

Some earlier versions had an adjustment based on mouse distance. The description indicates that this is still the case, and it hasn't been since the blasters reorg. I'm treating this as a problem with the blaster behavior rather than the description, but I don't want to make the double rainbow adjustable, which is also of type "spread".

kanethemediocre commented 3 years ago

Spread is adjustable now, double rainbow is now of type "fixedspread" which is handled similarly to "spread" type, but without the mouse adjustment--the spread variable (not the same as the type) is set to Math.PI/2, or 90 degrees. Upper and lower bounds on spread adjustment might get rebalanced or subject to blaster upgrades in the future.