Closed kanethemediocre closed 3 years ago
Added cargo space requirement and mission cargo item ubv137. Mission cargo is listed in cargo manifest, but not in cargo sell menu at the shop--shop menu basically pretends the last item in the allcargos array does not exist, so the mission cargo item needs to be last in that array for the scheme to work. Nothing figured out for destroy missions.
As it stands, there's no reason not to take every mission that any station you visit has to offer. A logical limit to cargo missions would be connected to the cargo space used by each mission, but currently cargo missions don't require any cargo space. Not sure what to do about destroy missions--I'd prefer to motivate players to pick only missions they expect to complete soon, rather than every mission, but other than a time limit (everyone hates those) I don't know how to do it.