Remaining bombs will be repurposed into new cluster if w9 is fired again, but sometimes when the cluster collides and explodes, some of the bombs fly off and do not despawn. These rogue bombs do damage to the player (and probably npc ships) but do not explode on contact. I think I've also seen them bounce off planets.
Their timer should be linked to the core bombs[0], and with that their explosion and expiration.
Weapon 9 has been reworked and this bug is no longer relevant. The "superbomb" class has been made obselete, weapon 9 is now a semiauto shotgun type of thing.
Remaining bombs will be repurposed into new cluster if w9 is fired again, but sometimes when the cluster collides and explodes, some of the bombs fly off and do not despawn. These rogue bombs do damage to the player (and probably npc ships) but do not explode on contact. I think I've also seen them bounce off planets.
Their timer should be linked to the core bombs[0], and with that their explosion and expiration.