Closed kanethemediocre closed 8 months ago
14 done, although danger calculation will be refined to consider nearby bots. 15 mostly done at the same time (bh346).
12 done, 10 placeholder weapons have been added, UI has been updated to show additional slots. Placeholder blasters can be cheated in and fired, but they don't have sounds (or any interesting features) yet. Also, shopitems to buy and upgrade the blasters do not yet exist, so you can't legitimately buy them. But they are basically ready for new weapons to be added.
23 done bh356 Just added a clause to drawplanetfinder and drawshipfinder to limit the max size of the arrows.
24 done bh350ish
15 done bh365
22 done. Target (ship last pointed at in range) has color coded reticle, red for "enemy" ai, and blue for "trader" ai.
19 done bh376. Doubled total number of systems from 16 to 32 (including menu system and curated systems). Now there are 4 curated systems and 28 randomized systems. Increasing the number of systems is fairly easy, but not just increasing a variable easy, however the longest part was successfully looped, so it's easier than it was before.
21 done bh382. Similar code added to navtarget selection code, map drawing code, and compass drawing code. Unfortunately I need to change code in all 3 of those places when I decide to rebalance this feature, which I almost certainly will do.
17 and 18 done bh383. Shield bonuses are mutually exclusive, and the shop doesn't stop you from redundant purchases. Also, collision damage is harsher, but still not velocity dependent.
Fancy beam weapon code is cancelled because I have too much stuff for my 20 weapon slots already, and I already achieved one of the archetypes just by draining more than half energy in one frame, forcing the weapon to pulse.
Planetary docking is cancelled because it doesn't fulfill any crucial purpose in the game as it stands now, and there are plenty of more important things to add and fix.
1 done bh399. Sound still needs work, but it doesn't suck anymore. Every weapon makes a sound, most of them are good enough sounds to keep.
Remaining items rolled into TODO 3.
Most of the last list got done. I want to start fresh. From previous list: done bh399 1 Make sounds not suck done bh500ish? noted bh607 2 Music? 4 Add mission refreshing 5 Make tutorial into game story. 6 Player story choice system 8 NPCs and NPC ai