Closed CallmeDome closed 5 months ago
Yes, using Citizens NPC plugin.
Yes you can also setup Boss to replace vanilla mobs spawning.
Yes, using Citizens NPC plugin.
Yes you can also setup Boss to replace vanilla mobs spawning.
How do you mean using Citizens NPC Plugin? Is it possible to create human npcs and give them custom skins by providing a download link or searching the right mc Player skin?
If you install the Citizens plugin then Boss plugin will connect to it and use it to spawn human NPCs with custom skins. If Citizens supports downloading links or searching skins online then Boss will support it.
Good Day, I open this thread again, because my question fits in here pretty well. I have bought and installed the boss and I'm very happy with it so far. Now where I'm trying to set my npcs up, I coming to a little problem. I would like to create an citizen npc, which spawns naturally instead of an vanilla monster. Sadly I wasn't able to find a way to do that. Either I was able to create a player npc the way I like it, but wasn't able to get him spawning instead on an vanilla monster, or I created a monster npc, but wasn't able to change his apperance to an citizen npc.
Is there a way how I can solve that?
You need to create a new spawning rule and then select replacing vanilla mobs:
https://github.com/kangarko/Boss/wiki/Natural-Spawning#1-replacing-vanilla-mobs
Yeah I got that so far, but after choosing the option to replace vanilla mobs, I found no option to setup which vanilla mobs are being replaced
It will automatically replace vanilla mobs of the same type, i.e. zombie boss will replace zombies, etc.
Good Day! I'm considering buying your plugin, but I'm not sure yet, if your plugin contains the features I need. I hope to get some answers here. Is it possible to create a humanoid bosses/entities and give or change their skin? Somehow like the citizens plugin? Is it possible to change the appearance of the pillager NPCs, which spawns naturally, to a humanoid entity?