Closed sennby closed 5 months ago
Unfortunately CraftRegionAccessor.getLivingEntities() is slow since 1.13+. I already opened a ticket long time ago and it seemed to get better, but perhaps what you can do is test it on vanilla Paper and if it is still appearing slow, open another ticket with Paper please.
I just spent the last hour trying to manually count entities in loaded chunks to no avail, I don't think I will be able to move thru this unless upstream optimizes the call.
https://spark.lucko.me/yxKRYiOunG Server was having a big lag spike, spark has boss at the top of the list. Curious on how we can improve/prevent this?