I haven't been able to find the answer after trying and searching the WIKI, so I hope this function can be improved.
I wish there was a built-in placeholder or similar that would force the text to newline.
What would happen if we didn't implement this feature? Why not having this feature is a problem?
When I want the player to see different or more messages based on conditions, if the previous line is not long enough, they will be connected together. I have tried using \n and an error will be displayed. I don't have any solution.
Parts:
# See the chat.yml format file for a tutorial on how this works.
everything:
Message:
- '&8*--------------------------------------------------*'
- '&fTest'
- ''
- '&6Version: &f{nms_version}'
- '&6Changelog:'
- '&7- &fAdded ChatControl Red plugin.'
- ''
- '&6Help &7- &f/help &6Settings &7- &f/menu &6Web &7- &f/web'
- '&8*---------------------------------------------------*'
discord-invite:
Message:
- '&8[&9Discord&8] &f'
Receiver_Permission: group.1-player
Hover: '&bJoin Discord'
Open_Url: https://invite.XXX.com/
Thanks for reporting, I believe this is due to an internal limitation. I am going to try to work this around when I have more time, but right now there is no ETA.
Summary
I haven't been able to find the answer after trying and searching the WIKI, so I hope this function can be improved.
I wish there was a built-in placeholder or similar that would force the text to newline.
What would happen if we didn't implement this feature? Why not having this feature is a problem?
When I want the player to see different or more messages based on conditions, if the previous line is not long enough, they will be connected together. I have tried using \n and an error will be displayed. I don't have any solution.