Closed Lorias-Jak closed 1 month ago
" We will handle BungeeCord channel for other plugins so they will continue to function."
Did you actually try disabling that option and you are talking from experience or assumptions? Bc we handle the lack of that channel
I actually tried to disable that option. After that, the home / warp plugin stopped working.
I'm using this as home / warp plugin- https://modrinth.com/plugin/huskhomes
Thanks for confirming, I'll test and fix that in 1-3 days
I've tested with the following sample code:
final ByteArrayDataOutput out = ByteStreams.newDataOutput();
out.writeUTF("Connect");
out.writeUTF("flat");
getPlayer().sendPluginMessage(SimplePlugin.getInstance(), "BungeeCord", out.toByteArray());
Without VelocityControl when bungee-plugin-message-channel is false it was not working, but with VelocityControl it started to work. That means we do relay that channel normally.
I can try reproducing with your mentioned plugin, please provide the steps to reproduce i.e. how to get to that feature that doesnt work?
I provided you the config we use. You need to setup a database and put in your credentials, as well as you need redis. We have a velocity proxy setup. It's an easy proxy to subserver network. No multi-proxy setup.
Proxy | | --- aegorin_reb | --- aegorin_farm | --- bauteam
Thanks. Just to confirm, then I need to set a warp on another server and try to teleport to it from a different server? And that no longer functions?
Exactly. Just set two warps, one on each server and try to warp between these.
Thanks. Sorry I didnt get to it yet :/ We've been having a product launch and now company holiday. Will take as first priority upon returning May 26th.
Unfortunate, but understandable. Pleasant vacation
Can you please try this build and tell me if it works? Works on my end but I noticed you used redis and I am unable to test on redis. Keep bungee-plugin-message-channel on false in velocity.toml.
I'tll take some time to test, as i dont have the time today and tomorrow. I'll try my best to do it asap
No worries! I did test the build, made two warps, and it was working before chatcontrol was installed with the velocity option on true and after with it being false, I just wanted to make sure you have the same result. Closing, assuming done, just reply below if anything.
It's working now, thank you!
Just a short question, will there be an official release of this with the sink forward spam in console removed? Or deactivatable? Currently were getting something between 30-50 (i didnt wanted to count all of them) messages per second. This doesnt help us in case of issues thrown by other plugins ^^''
Is this from Velocity? I can't find this message anywhere: https://i.imgur.com/e2O6tYJ.png Did you use the latest official build from builtbybit?
Can you please try this build and tell me if it works? Works on my end but I noticed you used redis and I am unable to test on redis. Keep bungee-plugin-message-channel on false in velocity.toml.
I still use this velocity version here, as there was no update on bbb of VelocityControl ^^''
Thanks, just found out i somehow forgot to push release, will do today, so sorry.
Error log (if applicable)
No response
"/chc debug" output (strongly recommended)
debug.zip
Information about the issue/bug
On Velocity you say
The Problem is, that the Plugin HuskHomes works with these channels and the Serverwide homes and warps stops working, when setting
bungee-plugin-message-channel
tofalse
. Something, we cant stop to work with.When changing channels with
/ch j <channelname>
we dont get a message anymore, when setting the above setting to true, we dont have serverwide message channelsAny Idea on how to solve this?
Edit: Java 17
Velocity-3.3.0-390 VelocityControl-1.0.5
Paper-1.20.4-496 ChatControlRed-10.26.2