In the menu class, when it is displayed it sets the entire menu to the player's meta data. The issue is, if for example you want to make a leaderboard and you just reference a massive object in the buttons, it will still get put into the player's meta data and it can cause ram issues on the server.
In the menu class, when it is displayed it sets the entire menu to the player's meta data. The issue is, if for example you want to make a leaderboard and you just reference a massive object in the buttons, it will still get put into the player's meta data and it can cause ram issues on the server.