When resizing shader is set to bilinear and I zoom the image with ctrl+mousewheel, image is always resized with nearest neighbour algorithm.
Image is properly resized with bilinear algorithm when I switch to next image and back, or when I switch resizing shader to bilinear after zooming.
All other shaders that I tested work as intended, only bilinear has the issue.
When resizing shader is set to bilinear and I zoom the image with ctrl+mousewheel, image is always resized with nearest neighbour algorithm. Image is properly resized with bilinear algorithm when I switch to next image and back, or when I switch resizing shader to bilinear after zooming. All other shaders that I tested work as intended, only bilinear has the issue.
Tested on v1.1.7 Win x64.