Closed kantholtz closed 10 years ago
Would work really nice with the new architecture.
Set a complex color object with lane.color. If the renderer uses color: 'gradient', the gradient gets calculated based on the range defined in the util.color object. If the renderer uses color: 'solid', a random value gets returned when a range was given, otherwise the defined color.
Create color objects with convenient getter and setter methods for colors. It would be pretty easy to just adjust just the hue of a color value but retrieve an rgb(...)-String when needed. Overwrite toString to return the colors hex-code or something like that.
They could also encapsulate ranges as described in #6