Closed GoogleCodeExporter closed 8 years ago
Forgot to say, same errors occur running compiled games, as well as Giimote demo
programs and forces grapher.
Connection works, as WiinRemote and Wiimote Whiteboard work fine.
Original comment by afromonk...@googlemail.com
on 6 Apr 2008 at 10:09
Make sure you have the .NET Framework installed.
The reason pressing 'Abort' does not end the game is because the abort button
only
aborts after the current code block finishes executing (like game_end(), I
think).
Original comment by leif902
on 6 Apr 2008 at 11:23
I have .NET 2.0 installed, do i need a later version?
Original comment by afromonk...@googlemail.com
on 6 Apr 2008 at 11:29
Try reinstalling .NET and then, if that doesn't help, updating. If you're still
having problems, get back to me.
Original comment by leif902
on 6 Apr 2008 at 11:31
Thanks for the very quick response btw.
I'll try that.
Original comment by afromonk...@googlemail.com
on 6 Apr 2008 at 11:34
Ran the .net installer again and chose the 'repair' option. Completed properly.
Problem remains, same as ever though.
It has just occured to me that I should perhaps say that the wiimote is not
'paired'
with the pc, it will not do so, though i leave the key field empty, it always
says
'authentication failed'. It is connected, and running the HID joystick service,
but
it isn't paired. Could that cause the problem?
On a side note, how come the support for free software is always so much better
than
that of paid software? :)
Original comment by afromonk...@googlemail.com
on 6 Apr 2008 at 11:44
Updating to .net 3.5, looks like it's gonna take a long, long time.
I should go to bed.
Thanks for all your help so far!
ttyl(?)
Original comment by afromonk...@googlemail.com
on 6 Apr 2008 at 11:53
Sorry, when I say paired I mean connected via the HID service... it doesn't
actually
have to be paired.
I hope installing .NET 3.5 works, if not I have one other thing we can try.
Good luck!
Original comment by leif902
on 6 Apr 2008 at 11:59
Great success!
After installing .NET 3.5, everything seems to be in working great.
Thanks for your help with this.
Expect to see some games from me soon!
Original comment by afromonk...@googlemail.com
on 7 Apr 2008 at 12:20
Excellent, glad that's working for you.
Remember, once you create something good be sure to submit it to the (currently
empty) list of projects!
http://code.google.com/p/giimote/wiki/Projects
Original comment by leif902
on 7 Apr 2008 at 12:25
So that you get something out of this to improve Giimote, maybe the next version
could do some kind of check to see what .net framework is installed, and give a
more
user-friendly error message.
I'm working on a tennis game now. coming along ok, in pre pre pre alpha right
now ;)
Original comment by afromonk...@googlemail.com
on 7 Apr 2008 at 12:32
That's a good idea, I'll do that.
Original comment by leif902
on 7 Apr 2008 at 5:47
Original issue reported on code.google.com by
afromonk...@googlemail.com
on 6 Apr 2008 at 10:07