I want to have a single Blender file with my game objects. However these are not present in any world scene since they are intended to be created by the player. When I try to create my blend file without a world scene, I can't see the blueprints in Blender to enable their auto export.
I was able to workaround this by adding the AutoExport property and that seems to work, though Bevy tries to load the property as a component and gives warnings, and the always_export flag isn't even set in the UI.
I want to have a single Blender file with my game objects. However these are not present in any world scene since they are intended to be created by the player. When I try to create my blend file without a world scene, I can't see the blueprints in Blender to enable their auto export.
I was able to workaround this by adding the AutoExport property and that seems to work, though Bevy tries to load the property as a component and gives warnings, and the always_export flag isn't even set in the UI.