Closed kaptain-kavern closed 8 years ago
For permitting the project to advance I currently overwriting Vanilla traders defs value in /Defs/FactionDefs/Factions_Misc.xml (1rst solution above)
I managed to commit this ^^
Couldn't you do the trick with those vanilla elephant pictures ? (From this thread on the forum) I'm not that efficient with Photoshop/Gimp/etc and the layers and all of that.
If you can't I'll do, but I was in the impression you will be better than me with all of that ;)
I mean, it's not a layer with transparency I put on with XML code, for the packElephant I had to do it with Gimp (it is saved as a whole new image ) and it take me times because i'm not that experienced with all the transparency and layers etc
Since we are going to remove climate and weather changes from this mod, should we remove factions as well? Will it create compatibility issues and distract us from the main focus of the mod (adding plants and animals)? someone on the forums asked that we removed the factions.
Yep i read that on the forum, I really don't see any reasons why adding a faction is a problem as the game mechanics should handle well any numbers of it. But the only reason for adding factions was to have a use for the modded pack animals, otherwise they will not be used at all (unless modding vanilla faction as described in OP : options 1 and 3)
alright. lets just use the packs by anonymousfriend so that I can work on the plants and animals. let me know if you need me to place these over the elephant texture.
https://www.dropbox.com/s/q8k8jo5imwboydv/Pack%20Variants.rar?dl=0
That's already what I used for the elephant ;) If you can do better later then good, else I don't think it's that important :p
PackAnimal defs are "_called_" from :
This mean that we have to fiddle with those defs if we want to add or remove packAnimal to existing vanilla trading factions. No problem for the first because we already have a modded Biomes_XXX.xml files. It's for the second part we have decisions to make. We have several options in order to implement them (sorted by difficulty order) :
Also what do you think about having another textures for pack Animals like this : or
See this thread : https://ludeon.com/forums/index.php?topic=25580.msg260000#msg260000