karamba3d / K3D_NightlyBuilds

Nightly build versions of Karamba3d
https://karamba3d.com
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BUG: Beam Joint Agent - toGeometry 'Pt' creates joint always on beam start, not at Pt-location #30

Closed robertvier closed 3 years ago

robertvier commented 3 years ago

Describe the bug The Position of joints is not set correctly. Instead of placing the joint at the end of the beam where the reference point geometry is located, the joint always gets placed on the start of the beam.

karamba3d commented 3 years ago

Thanks for your bug report! This problem is solved in Karamba 2.0.0_210212_WIP. -- Clemens