Closed AustinBlackman closed 1 year ago
Fixed the issue. For anyone with a similar problem, it was due to accidentally type casting the t value to an integer rather than double in my first_hit function, this bug was also causing my depth images to have harsh colour drops rather than a smooth gradient. Hope this helps someone in a similar spot!
Hi, I seem to be having trouble with my planes in the Bunny render.![bunny](https://user-images.githubusercontent.com/39536513/192060538-da1fd3d8-d5b5-432d-9d17-288a55b4037f.PNG)
In an attempt to fix this, I have tried different ways of implementing the plane intersection, however, none of them have fixed the issue. As a result, I feel that the intersection code is not to blame, is there anything else that would cause an issue like this?