Open guyuli2002 opened 2 years ago
Same problem here! I can run mirror within a reasonable amount of time but for some reason bunny takes forever... I left my laptop running all night but in the morning still nothing. Does anyone have any optimization tips for Windows systems? (I already reduced the width and height sizes in main.cpp and I can quickly see a miniature version of the bunny so I know my code works but I would love to see in the appropriate dimensions)
Could you try building with the precompiled binaries. I'm suspecting you might be looping through the set of triangles twice nested somewhere when checking for collisions.
Hi, I'm having the same issue. And when i try to build with the precompiled binaries I'm getting linking problem. Does anyone have any idea of how to tackle this?
I am using an i5 9600k CPU and my max recursive for the raycolor is only 2. Even use the build release, it still takes around 3, 4 hours to render mirror or bunny