Open andy840119 opened 1 year ago
Need to make sure that working beatmap is able to save the file.
Also, we need something like StageChangeHandler
to undo/redo the stage.
I think will start implement this after:
It's too early for thinking about this.
Pin this issue for not forgot it.
Also, should think about:
I think finally the stage will be separated. And will use the injection (e.g. IStageProvider) to get and edit the stage.
Will use the
Workingbeatmp.GetStream()
to read the stage file.