karaoke-dev / karaoke

Will be the best karaoke system.
http://blog.karaoke.dev
GNU General Public License v3.0
207 stars 16 forks source link

Fix TTF font cannot use in release. #809

Closed andy840119 closed 3 years ago

andy840119 commented 3 years ago

Log: It's caused because not wrap this package into single dll.

2021-08-20 12:35:37 [verbose]: ----------------------------------------------------------
2021-08-20 12:35:37 [verbose]: runtime Log for andy840119 (LogLevel: Verbose)
2021-08-20 12:35:37 [verbose]: Running osu 2021.815.0.0 on .NET 5.0.2
2021-08-20 12:35:37 [verbose]: Environment: Windows (Microsoft Windows NT 10.0.19042.0), 16 cores
2021-08-20 12:35:37 [verbose]: ----------------------------------------------------------
2021-08-20 12:35:37 [verbose]: GL Initialized
2021-08-20 12:35:37 [verbose]: GL Version:                 4.6.14758 Compatibility Profile Context 21.2.1 27.20.14533.1000
2021-08-20 12:35:37 [verbose]: GL Renderer:                AMD Radeon R9 200 Series
2021-08-20 12:35:37 [verbose]: GL Shader Language version: 4.60
2021-08-20 12:35:37 [verbose]: GL Vendor:                  ATI Technologies Inc.
2021-08-20 12:35:37 [verbose]: GL Extensions:              GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_semaphore GL_EXT_semaphore_win32 GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_shader_atomic_int64 GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
2021-08-20 12:35:37 [verbose]: Host execution state changed to Running
2021-08-20 12:35:37 [verbose]: Execution mode changed to MultiThreaded
2021-08-20 12:35:37 [verbose]: BASS Initialized
2021-08-20 12:35:37 [verbose]: BASS Version:               2.4.16.3
2021-08-20 12:35:37 [verbose]: BASS FX Version:            2.4.12.1
2021-08-20 12:35:37 [verbose]: Device:                     Default
2021-08-20 12:35:37 [verbose]: Drive:
2021-08-20 12:35:39 [error]: Failed to add ruleset osu.Game.Rulesets.Karaoke.Packed, Version=2021.820.0.0, Culture=neutral, PublicKeyToken=null
2021-08-20 12:35:39 [error]: System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types.
2021-08-20 12:35:39 [error]: Could not load file or assembly 'SixLabors.Fonts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d998eea7b14cab13'. 指定されたファイルが見つかりません。
2021-08-20 12:35:39 [error]: at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
2021-08-20 12:35:39 [error]: at System.Reflection.RuntimeModule.GetTypes()
2021-08-20 12:35:39 [error]: at System.Reflection.Assembly.GetTypes()
2021-08-20 12:35:39 [error]: at osu.Game.Rulesets.RulesetStore.addRuleset(Assembly assembly)
2021-08-20 12:35:39 [error]: System.IO.FileNotFoundException: Could not load file or assembly 'SixLabors.Fonts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d998eea7b14cab13'. 指定されたファイルが見つかりません。
2021-08-20 12:35:39 [error]: File name: 'SixLabors.Fonts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d998eea7b14cab13'
2021-08-20 12:35:40 [verbose]: Loading OsuLogo...
2021-08-20 12:35:40 [verbose]: Opened realm "C:\Users\andy840119\AppData\Roaming\osu\client.realm" at version 6
2021-08-20 12:35:41 [verbose]: Loaded OsuLogo!
2021-08-20 12:35:41 [verbose]: Loading Toolbar...
2021-08-20 12:35:41 [verbose]: Screen changed → Loader
2021-08-20 12:35:41 [verbose]: Loaded Toolbar!
2021-08-20 12:35:41 [verbose]: Loading VolumeOverlay...
2021-08-20 12:35:41 [verbose]: Loaded VolumeOverlay!
2021-08-20 12:35:41 [verbose]: Loading OnScreenDisplay...
2021-08-20 12:35:41 [verbose]: Loaded OnScreenDisplay!
2021-08-20 12:35:41 [verbose]: Loading NotificationOverlay...
2021-08-20 12:35:41 [verbose]: Loaded NotificationOverlay!
2021-08-20 12:35:41 [verbose]: Loading CollectionManager...
2021-08-20 12:35:41 [verbose]: Loaded CollectionManager!
2021-08-20 12:35:41 [verbose]: Loading StableImportManager...
2021-08-20 12:35:41 [verbose]: Loaded StableImportManager!
2021-08-20 12:35:41 [verbose]: Loading ScreenshotManager...
2021-08-20 12:35:41 [verbose]: Loaded ScreenshotManager!
2021-08-20 12:35:41 [verbose]: Loading SquirrelUpdateManager...
2021-08-20 12:35:41 [verbose]: Loaded SquirrelUpdateManager!
2021-08-20 12:35:41 [verbose]: Loading ManageCollectionsDialog...
2021-08-20 12:35:41 [verbose]: Loaded ManageCollectionsDialog!
2021-08-20 12:35:41 [verbose]: Loading BeatmapListingOverlay...
2021-08-20 12:35:41 [verbose]: Screen changed → Disclaimer
2021-08-20 12:35:42 [verbose]: Loaded BeatmapListingOverlay!
2021-08-20 12:35:42 [verbose]: Loading DashboardOverlay...
2021-08-20 12:35:42 [verbose]: Loaded DashboardOverlay!
2021-08-20 12:35:42 [verbose]: Loading NewsOverlay...
2021-08-20 12:35:42 [verbose]: Loaded NewsOverlay!
2021-08-20 12:35:42 [verbose]: Loading RankingsOverlay...
2021-08-20 12:35:42 [verbose]: Loaded RankingsOverlay!
2021-08-20 12:35:42 [verbose]: Loading ChannelManager...
2021-08-20 12:35:42 [verbose]: Loaded ChannelManager!
2021-08-20 12:35:42 [verbose]: Loading ChatOverlay...
2021-08-20 12:35:42 [verbose]: Loaded ChatOverlay!
2021-08-20 12:35:42 [verbose]: Loading MessageNotifier...
2021-08-20 12:35:42 [verbose]: Loaded MessageNotifier!
2021-08-20 12:35:42 [verbose]: Loading SettingsOverlay...
2021-08-20 12:35:43 [error]: An unobserved error has occurred.
2021-08-20 12:35:43 [error]: System.AggregateException: A Task's exception(s) were not observed either by Waiting on the Task or accessing its Exception property. As a result, the unobserved exception was rethrown by the finalizer thread. (Object reference not set to an instance of an object.)
2021-08-20 12:35:43 [error]: ---> System.NullReferenceException: Object reference not set to an instance of an object.
2021-08-20 12:35:43 [error]: at lambda_method1403(Closure , DatabasedSetting )
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.ChangeTracking.Internal.InternalEntityEntry.ReadPropertyValue(IPropertyBase propertyBase)
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.ChangeTracking.Internal.ChangeDetector.DetectChanges(InternalEntityEntry entry)
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.ChangeTracking.Internal.ChangeDetector.DetectChanges(IStateManager stateManager)
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.ChangeTracking.ChangeTracker.DetectChanges()
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.DbContext.TryDetectChanges()
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.DbContext.SaveChanges(Boolean acceptAllChangesOnSuccess)
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.DbContext.SaveChanges()
2021-08-20 12:35:43 [error]: at osu.Game.Database.DatabaseWriteUsage.Dispose(Boolean disposing)
2021-08-20 12:35:43 [error]: at osu.Game.Database.DatabaseWriteUsage.Dispose()
2021-08-20 12:35:43 [error]: at osu.Game.Configuration.SettingsStore.Update(DatabasedSetting setting)
2021-08-20 12:35:43 [error]: at osu.Game.Configuration.DatabasedConfigManager`1.PerformSave()
2021-08-20 12:35:43 [error]: at osu.Framework.Configuration.ConfigManager.Save()
2021-08-20 12:35:43 [error]: at osu.Framework.Configuration.ConfigManager.<>c__DisplayClass3_0.<QueueBackgroundSave>b__0(Task task)
2021-08-20 12:35:43 [error]: at System.Threading.Tasks.ContinuationTaskFromTask.InnerInvoke()
2021-08-20 12:35:43 [error]: at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
2021-08-20 12:35:43 [error]: --- End of stack trace from previous location ---
2021-08-20 12:35:43 [error]: at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
2021-08-20 12:35:43 [error]: --- End of inner exception stack trace ---
2021-08-20 12:35:43 [error]: An unobserved error has occurred. (inner)
2021-08-20 12:35:43 [error]: System.NullReferenceException: Object reference not set to an instance of an object.
2021-08-20 12:35:43 [error]: at lambda_method1403(Closure , DatabasedSetting )
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.ChangeTracking.Internal.InternalEntityEntry.ReadPropertyValue(IPropertyBase propertyBase)
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.ChangeTracking.Internal.ChangeDetector.DetectChanges(InternalEntityEntry entry)
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.ChangeTracking.Internal.ChangeDetector.DetectChanges(IStateManager stateManager)
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.ChangeTracking.ChangeTracker.DetectChanges()
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.DbContext.TryDetectChanges()
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.DbContext.SaveChanges(Boolean acceptAllChangesOnSuccess)
2021-08-20 12:35:43 [error]: at Microsoft.EntityFrameworkCore.DbContext.SaveChanges()
2021-08-20 12:35:43 [error]: at osu.Game.Database.DatabaseWriteUsage.Dispose(Boolean disposing)
2021-08-20 12:35:43 [error]: at osu.Game.Database.DatabaseWriteUsage.Dispose()
2021-08-20 12:35:43 [error]: at osu.Game.Configuration.SettingsStore.Update(DatabasedSetting setting)
2021-08-20 12:35:43 [error]: at osu.Game.Configuration.DatabasedConfigManager`1.PerformSave()
2021-08-20 12:35:43 [error]: at osu.Framework.Configuration.ConfigManager.Save()
2021-08-20 12:35:43 [error]: at osu.Framework.Configuration.ConfigManager.<>c__DisplayClass3_0.<QueueBackgroundSave>b__0(Task task)
2021-08-20 12:35:43 [error]: at System.Threading.Tasks.ContinuationTaskFromTask.InnerInvoke()
2021-08-20 12:35:43 [error]: at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
2021-08-20 12:35:43 [error]: --- End of stack trace from previous location ---
2021-08-20 12:35:43 [error]: at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
2021-08-20 12:35:44 [verbose]: Loaded SettingsOverlay!
2021-08-20 12:35:44 [verbose]: Loading ChangelogOverlay...
2021-08-20 12:35:44 [verbose]: Loaded ChangelogOverlay!
2021-08-20 12:35:44 [verbose]: Loading UserProfileOverlay...
2021-08-20 12:35:44 [verbose]: Loaded UserProfileOverlay!
2021-08-20 12:35:44 [verbose]: Loading BeatmapSetOverlay...
2021-08-20 12:35:44 [verbose]: Loaded BeatmapSetOverlay!
2021-08-20 12:35:44 [verbose]: Loading WikiOverlay...
2021-08-20 12:35:44 [verbose]: Loaded WikiOverlay!
2021-08-20 12:35:44 [verbose]: Loading SkinEditorOverlay...
2021-08-20 12:35:44 [verbose]: Loaded SkinEditorOverlay!
2021-08-20 12:35:44 [verbose]: Loading LoginOverlay...
2021-08-20 12:35:44 [verbose]: Loaded LoginOverlay!
2021-08-20 12:35:44 [verbose]: Loading NowPlayingOverlay...
2021-08-20 12:35:44 [verbose]: Loaded NowPlayingOverlay!
2021-08-20 12:35:44 [verbose]: Loading AccountCreationOverlay...
2021-08-20 12:35:44 [verbose]: Loaded AccountCreationOverlay!
2021-08-20 12:35:44 [verbose]: Loading DialogOverlay...
2021-08-20 12:35:44 [verbose]: Loaded DialogOverlay!
2021-08-20 12:35:44 [verbose]: Loading HighPerformanceSession...
2021-08-20 12:35:44 [verbose]: Loaded HighPerformanceSession!
2021-08-20 12:35:48 [verbose]: Screen changed → IntroTriangles
2021-08-20 12:35:48 [verbose]: decoupled ruleset transferred ("" -> "osu!mania")
2021-08-20 12:35:51 [verbose]: Screen changed → MainMenu
2021-08-20 12:36:16 [verbose]: ButtonSystem's state changed from Initial to TopLevel
2021-08-20 12:36:20 [verbose]: ButtonSystem's state changed from TopLevel to EnteringMode
2021-08-20 12:36:20 [verbose]: Screen changed → KaraokeConfigScreen
2021-08-20 12:36:33 [verbose]: Focus contention triggered by FontSelectionDialog.
2021-08-20 12:36:36 [error]: An unhandled error has occurred.
2021-08-20 12:36:36 [error]: System.IO.FileNotFoundException: Could not load file or assembly 'SixLabors.Fonts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d998eea7b14cab13'. 指定されたファイルが見つかりません。
2021-08-20 12:36:36 [error]: File name: 'SixLabors.Fonts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d998eea7b14cab13'
2021-08-20 12:36:36 [error]: at osu.Game.Rulesets.Karaoke.IO.Stores.TtfGlyphStore..ctor(ResourceStore`1 store, String assetName)
2021-08-20 12:36:36 [error]: at osu.Game.Rulesets.Karaoke.Skinning.Fonts.FontManager.getTtfGlyphStore(Storage storage, String fontName)
2021-08-20 12:36:36 [error]: at osu.Game.Rulesets.Karaoke.Skinning.Fonts.FontManager.GetGlyphStore(FontInfo fontInfo)
2021-08-20 12:36:36 [error]: at osu.Game.Rulesets.Karaoke.IO.Stores.KaraokeLocalFontStore.addFont(FontInfo fontInfo)
2021-08-20 12:36:36 [error]: at osu.Game.Rulesets.Karaoke.IO.Stores.KaraokeLocalFontStore.AddFont(FontUsage fontUsage)
2021-08-20 12:36:36 [error]: at osu.Game.Rulesets.Karaoke.Graphics.UserInterface.FontSelectionDialog.previewChange()
2021-08-20 12:36:36 [error]: at osu.Game.Rulesets.Karaoke.Graphics.UserInterface.FontSelectionDialog.<.ctor>b__17_2(ValueChangedEvent`1 x)
2021-08-20 12:36:36 [error]: at osu.Framework.Bindables.Bindable`1.TriggerValueChange(T previousValue, Bindable`1 source, Boolean propagateToBindings, Boolean bypassChecks)
2021-08-20 12:36:36 [error]: at osu.Framework.Bindables.Bindable`1.set_Value(T value)
2021-08-20 12:36:36 [error]: at osu.Game.Rulesets.Karaoke.Graphics.UserInterface.FontSelectionDialog.<.ctor>b__17_1(ValueChangedEvent`1 x)
2021-08-20 12:36:36 [error]: at osu.Framework.Bindables.Bindable`1.TriggerValueChange(T previousValue, Bindable`1 source, Boolean propagateToBindings, Boolean bypassChecks)
2021-08-20 12:36:36 [error]: at osu.Framework.Bindables.Bindable`1.set_Value(T value)
2021-08-20 12:36:36 [error]: at osu.Game.Rulesets.Karaoke.Graphics.UserInterface.FontSelectionDialog.FontPropertyList`1.<.ctor>b__9_3(T item)
2021-08-20 12:36:36 [error]: at osu.Game.Rulesets.Karaoke.Graphics.UserInterface.RearrangeableTextFlowListContainer`1.<CreateOsuDrawable>b__5_1(TModel set)
2021-08-20 12:36:36 [error]: at osu.Game.Rulesets.Karaoke.Graphics.UserInterface.RearrangeableTextFlowListContainer`1.DrawableTextListItem.OnClick(ClickEvent e)
2021-08-20 12:36:36 [error]: at System.Linq.Enumerable.TryGetFirst[TSource](IEnumerable`1 source, Func`2 predicate, Boolean& found)
2021-08-20 12:36:36 [error]: at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
2021-08-20 12:36:36 [error]: at osu.Framework.Input.ButtonEventManager`1.PropagateButtonEvent(IEnumerable`1 drawables, UIEvent e)
2021-08-20 12:36:36 [error]: at osu.Framework.Input.MouseButtonEventManager.handleClick(InputState state, List`1 targets)
2021-08-20 12:36:36 [error]: at osu.Framework.Input.MouseButtonEventManager.HandleButtonUp(InputState state, List`1 targets)
2021-08-20 12:36:36 [error]: at osu.Framework.Input.ButtonEventManager`1.handleButtonUp(InputState state)
2021-08-20 12:36:36 [error]: at osu.Framework.Input.ButtonEventManager`1.HandleButtonStateChange(InputState state, ButtonStateChangeKind kind)
2021-08-20 12:36:36 [error]: at osu.Framework.Input.InputManager.HandleMouseButtonStateChange(ButtonStateChangeEvent`1 e)
2021-08-20 12:36:36 [error]: at osu.Framework.Input.UserInputManager.HandleInputStateChange(InputStateChangeEvent inputStateChange)
2021-08-20 12:36:36 [error]: at osu.Framework.Input.StateChanges.ButtonInput`1.Apply(InputState state, IInputStateChangeHandler handler)
2021-08-20 12:36:36 [error]: at osu.Framework.Input.StateChanges.MouseButtonInput.Apply(InputState state, IInputStateChangeHandler handler)
2021-08-20 12:36:36 [error]: at osu.Framework.Input.InputManager.Update()
2021-08-20 12:36:36 [error]: at osu.Framework.Input.PassThroughInputManager.Update()
2021-08-20 12:36:36 [error]: at osu.Framework.Graphics.Drawable.UpdateSubTree()
2021-08-20 12:36:36 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
2021-08-20 12:36:36 [error]: at osu.Framework.Platform.GameHost.UpdateFrame()
2021-08-20 12:36:36 [error]: at osu.Framework.Threading.GameThread.processFrame()
2021-08-20 12:36:36 [verbose]: Unhandled exception has been allowed with 0 more allowable exceptions .
2021-08-20 12:36:36 [verbose]: Focus contention triggered by NotificationOverlay.
2021-08-20 12:36:43 [error]: An unhandled error has occurred.
2021-08-20 12:36:43 [error]: System.IO.FileNotFoundException: Could not load file or assembly 'SixLabors.Fonts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d998eea7b14cab13'. 指定されたファイルが見つかりません。
2021-08-20 12:36:43 [error]: File name: 'SixLabors.Fonts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=d998eea7b14cab13'
2021-08-20 12:36:43 [error]: at osu.Game.Rulesets.Karaoke.IO.Stores.TtfGlyphStore..ctor(ResourceStore`1 store, String assetName)
2021-08-20 12:36:43 [error]: at osu.Game.Rulesets.Karaoke.Skinning.Fonts.FontManager.getTtfGlyphStore(Storage storage, String fontName)
2021-08-20 12:36:43 [error]: at osu.Game.Rulesets.Karaoke.Skinning.Fonts.FontManager.GetGlyphStore(FontInfo fontInfo)
2021-08-20 12:36:43 [error]: at osu.Game.Rulesets.Karaoke.IO.Stores.KaraokeLocalFontStore.addFont(FontInfo fontInfo)
2021-08-20 12:36:43 [error]: at osu.Game.Rulesets.Karaoke.IO.Stores.KaraokeLocalFontStore.AddFont(FontUsage fontUsage)
2021-08-20 12:36:43 [error]: at osu.Game.Rulesets.Karaoke.Graphics.UserInterface.FontSelectionDialog.previewChange()
2021-08-20 12:36:43 [error]: at osu.Game.Rulesets.Karaoke.Graphics.UserInterface.FontSelectionDialog.<.ctor>b__17_2(ValueChangedEvent`1 x)
2021-08-20 12:36:43 [error]: at osu.Framework.Bindables.Bindable`1.TriggerValueChange(T previousValue, Bindable`1 source, Boolean propagateToBindings, Boolean bypassChecks)
2021-08-20 12:36:43 [error]: at osu.Framework.Bindables.Bindable`1.set_Value(T value)
2021-08-20 12:36:43 [error]: at osu.Game.Rulesets.Karaoke.Graphics.UserInterface.FontSelectionDialog.<.ctor>b__17_1(ValueChangedEvent`1 x)
2021-08-20 12:36:43 [error]: at osu.Framework.Bindables.Bindable`1.TriggerValueChange(T previousValue, Bindable`1 source, Boolean propagateToBindings, Boolean bypassChecks)
2021-08-20 12:36:43 [error]: at osu.Framework.Bindables.Bindable`1.set_Value(T value)
2021-08-20 12:36:43 [error]: at osu.Game.Rulesets.Karaoke.Graphics.UserInterface.FontSelectionDialog.FontPropertyList`1.<.ctor>b__9_3(T item)
2021-08-20 12:36:43 [error]: at osu.Game.Rulesets.Karaoke.Graphics.UserInterface.RearrangeableTextFlowListContainer`1.<CreateOsuDrawable>b__5_1(TModel set)
2021-08-20 12:36:43 [error]: at osu.Game.Rulesets.Karaoke.Graphics.UserInterface.RearrangeableTextFlowListContainer`1.DrawableTextListItem.OnClick(ClickEvent e)
2021-08-20 12:36:43 [error]: at System.Linq.Enumerable.TryGetFirst[TSource](IEnumerable`1 source, Func`2 predicate, Boolean& found)
2021-08-20 12:36:43 [error]: at osu.Framework.Input.ButtonEventManager`1.PropagateButtonEvent(IEnumerable`1 drawables, UIEvent e)
2021-08-20 12:36:43 [error]: at osu.Framework.Input.MouseButtonEventManager.handleClick(InputState state, List`1 targets)
2021-08-20 12:36:43 [error]: at osu.Framework.Input.MouseButtonEventManager.HandleButtonUp(InputState state, List`1 targets)
2021-08-20 12:36:43 [error]: at osu.Framework.Input.ButtonEventManager`1.handleButtonUp(InputState state)
2021-08-20 12:36:43 [error]: at osu.Framework.Input.ButtonEventManager`1.HandleButtonStateChange(InputState state, ButtonStateChangeKind kind)
2021-08-20 12:36:43 [error]: at osu.Framework.Input.InputManager.HandleMouseButtonStateChange(ButtonStateChangeEvent`1 e)
2021-08-20 12:36:43 [error]: at osu.Framework.Input.UserInputManager.HandleInputStateChange(InputStateChangeEvent inputStateChange)
2021-08-20 12:36:43 [error]: at osu.Framework.Input.StateChanges.ButtonInput`1.Apply(InputState state, IInputStateChangeHandler handler)
2021-08-20 12:36:43 [error]: at osu.Framework.Input.StateChanges.MouseButtonInput.Apply(InputState state, IInputStateChangeHandler handler)
2021-08-20 12:36:43 [error]: at osu.Framework.Input.InputManager.Update()
2021-08-20 12:36:43 [error]: at osu.Framework.Input.PassThroughInputManager.Update()
2021-08-20 12:36:43 [error]: at osu.Framework.Graphics.Drawable.UpdateSubTree()
2021-08-20 12:36:43 [error]: at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
2021-08-20 12:36:43 [error]: at osu.Framework.Platform.GameHost.UpdateFrame()
2021-08-20 12:36:43 [error]: at osu.Framework.Threading.GameThread.processFrame()
2021-08-20 12:36:43 [verbose]: Unhandled exception has been allowed with 0 more allowable exceptions .
andy840119 commented 3 years ago

Fixed.