Closed Mad-Guns22 closed 3 years ago
Sorry for the late response, my webhook channel is getting a bit cluttered ^^
I'll look into it, overriding native commands is a bit more complicated than just adding new ones, but I'm pretty sure it can be done. At worst, I'll add new commands that function the same way.
Forgot about this, but https://github.com/karashiiro/SoundSetter/commit/96c001c9d2bd0d627986a47b872f3c2330161af9 goes part of the way towards resolving this.
With the addition of the mute/unmute subcommands, the plugin commands should now be sufficient replacements for the native commands.
Is is possible to have as default or set as an option for the existing ingame chat volume commands such as /mastervolume, /bgm, /voice to also be toggle or set the value while in cut scenes or instances where chat is accessible but the command wont trigger?