karashiiro / TextToTalk

Chat TTS plugin for Dalamud. Has support for triggers/exclusions, several TTS providers, and more!
MIT License
45 stars 30 forks source link

Battle text plays TTS even when voice-acted when option is enabled #157

Open karashiiro opened 1 year ago

karashiiro commented 1 year ago

There's an option to not play TTS for battle text for voice-acted lines which doesn't seem to be working correctly. I'm not sure what the difference is between that and the regular dialogue, which did work the last time I checked.

QuentinMcCarthy commented 1 year ago

I can +1 this, installed the plugin only recently and during duties with voice-acted NPC dialogue (the ones that appear in boxes on the screen, not the cutscene-dialogue) the TTS will read out the dialogue.

I don't know if it's relevant, but I do have the Say What? Plugin which prints NPC dialogue to the chat.

RobMcGee commented 11 months ago

All voice-acted cutscenes I've seen in ARR so far have also had TTS voices. I'm using Microsoft system voices. Trial user here.

Edit: On closer inspection of the code and settings menu, it looks like TTS during voice-acted cutscenes could actually be expected? Although "Read XXX from the dialogue window" sounds like that should be a catch-all. Is this the same bug as the others reported or should I add a feature request to disable it in cutscenes? It's pretty distracting and I'd like to hear the few voice-acted story lines this game actually has :/