In the XLDev Addon Inspector it is possible to see if the dialogue box is visible or not, so it should be possible to detect if the dialogue box is open.
I think that if the dialogue window is open, enabling TTS through the keybind shortcut or through chat commands, it should start reading the currently open dialogue box.
If the dialogue window is not open when enabling the TTS through the keybind or chat command, it should not read the current dialogue.
I hope that all makes sense! feel free to reach out for clarification if I said it weird!
Still really enjoying this plugin! it's been great for the Hildebrand missions!
In the XLDev Addon Inspector it is possible to see if the dialogue box is visible or not, so it should be possible to detect if the dialogue box is open. I think that if the dialogue window is open, enabling TTS through the keybind shortcut or through chat commands, it should start reading the currently open dialogue box. If the dialogue window is not open when enabling the TTS through the keybind or chat command, it should not read the current dialogue.
I hope that all makes sense! feel free to reach out for clarification if I said it weird! Still really enjoying this plugin! it's been great for the Hildebrand missions!