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karatekangaroo
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phys2d
Automatically exported from code.google.com/p/phys2d
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Frequent calling of method EdgePairs.toList() significantly reduce performance of entire engine.
#23
GoogleCodeExporter
opened
9 years ago
0
Setting rotation velocity is not included?
#22
GoogleCodeExporter
opened
9 years ago
0
Collision detection failure with high velocities
#21
GoogleCodeExporter
opened
9 years ago
0
Body.name is inaccessible - needs Body.getName()
#20
GoogleCodeExporter
opened
9 years ago
1
AABox: touches() should check for greater OR EQUAL
#19
GoogleCodeExporter
opened
9 years ago
0
Feature Request - Oval Shape in Phys2D
#18
GoogleCodeExporter
opened
9 years ago
0
Problem occurs when put heavier objects on much lighter ones.
#17
GoogleCodeExporter
opened
9 years ago
0
Polygon Errors
#16
GoogleCodeExporter
opened
9 years ago
1
Integration of JScience
#15
GoogleCodeExporter
opened
9 years ago
0
Maven 2 project structure
#14
GoogleCodeExporter
opened
9 years ago
0
Default restitution is 0, instead of 1 as suggested in JavaDoc
#13
GoogleCodeExporter
opened
9 years ago
0
Upgrade to Java 5
#12
GoogleCodeExporter
opened
9 years ago
2
javadoc: Body.setMoovable()
#11
GoogleCodeExporter
opened
9 years ago
0
Box can't collide with line.
#10
GoogleCodeExporter
opened
9 years ago
0
Static Body detection
#9
GoogleCodeExporter
opened
9 years ago
0
Performance/Memory
#8
GoogleCodeExporter
opened
9 years ago
2
Body collision feedback and control - registering a listener against the world to be notified of collisions and determine whether response should be computed.
#7
GoogleCodeExporter
closed
9 years ago
1
Body collision control - define bodies that don't collide against each other (useful for a bunch of situations)
#6
GoogleCodeExporter
closed
9 years ago
1
Fixed Joints - joints which don't allow rotation so we can bind bodies together in one lump
#5
GoogleCodeExporter
closed
9 years ago
1
Add polys (either by using multiple lines - or some other neat system)
#4
GoogleCodeExporter
opened
9 years ago
0
Test line collisions further and expand to line/line
#3
GoogleCodeExporter
closed
9 years ago
1
Refactor collision so it can easily be used seperately
#2
GoogleCodeExporter
closed
9 years ago
2
Fix hardness/elastic collisions
#1
GoogleCodeExporter
closed
9 years ago
7