Closed EdXian closed 4 years ago
// R = 6, 6.75 DEG
const float Node3D::dy[] = { 0, -0.0415893, 0.0415893};
const float Node3D::dx[] = { 0.7068582, 0.705224, 0.705224};
const float Node3D::dt[] = { 0, 0.1178097, -0.1178097};
There are three possible directions, straight, left and right. Each direction is made up by a combination of changes in theta (heading) as well as x and y. This is encoded in the respective vector. if you wanna change the resolution your motion primitives would need to change respectively.
I hope this helps.
Hello @EdXian, did you make the planner to work after adjusting the motion primitives, is it working???
Hi, Thank you very much. This package helps me a lot. I have some question about the resolution for map-server. If the resolution is 1, the planner works perfectly. However, the planner will do some error if the value of the resolution is 0.05.
I have found the related issue but I dont know how to set value for
Node3D::dy[] = { 0, -0.0415893, 0.0415893};