Currently filled polygons returned by path_to_poly are rendered directly as OpenGL POLYGON primitives. This produces artefacts for non-convex polygons like the filled plus marker (marker style "P").
Probably no easy way to fix but to triangulate into convex polygons...
Currently filled polygons returned by path_to_poly are rendered directly as OpenGL POLYGON primitives. This produces artefacts for non-convex polygons like the filled plus marker (marker style "P").
Probably no easy way to fix but to triangulate into convex polygons...