Weapons and other gear were developed as monolithic models. There are some "Weapons" that don't require the addition of price/rarity,e tc that comes standard with gear. Make the things that make an Entry a Weapon an abstract class so that can be used as a "mixin" on thins like Droid and creature weapons.
Weapons and other gear were developed as monolithic models. There are some "Weapons" that don't require the addition of price/rarity,e tc that comes standard with gear. Make the things that make an Entry a Weapon an abstract class so that can be used as a "mixin" on thins like Droid and creature weapons.