Closed samyak-jain closed 3 years ago
I was wondering if it's possible to use kas-text outside of kas-gui?
As you can see, kas-text is built with KAS in mind, but with some allowances for a more generic API, and avoiding any direct dependencies on KAS (e.g. using its own Vec2
type). There's some scope for change here, though also lock-in to some decisions (the design assumes state-retention for each text object, unlike, say glyph_brush
).
An independent example could for example print out glyph positions, but IMO that's not very useful without some mechanism for verifying the result. Attaching a renderer just for an example is too much (probably).
Select a specific font
Font selection definitely needs some improvement. Yes, I think it is possible to use a specific font via e.g. FamilyName::Title("Arial")
. This is an area that needs improvement IMO; feel free to make a new issue or PR about it.
Rasterize a glyph?
This is deliberately out of scope. There are already multiple libraries with some support for rasterisation; font-kit
as mentioned, glyph_brush
/ ab_glyph
, fontdue
.
Makes sense. Thanks for clarifying.
HashMap
for glyph caching. This still leaves significant work to an external library: setting up a texture atlas and some system for painting glyphs (see how KAS does this).
I was wondering if it's possible to use kas-text outside of kas-gui? There don't seem to be any examples in this repository that are specifically using only kas-text.
Also, is it possible to do the following