Some examples using Shaders and pipeline are not working correctly.
Current status
Not working
cube
mrt
blend
triangle
Partially
sgl_context - black-screen in wasm32
It's also worth mentioning that dub is partially supported.
The Windows target using the sokol dynamic library does not work. Only works in static library using zig build by default.
Some examples using Shaders and pipeline are not working correctly.
Current status
Not working
Partially
It's also worth mentioning that dub is partially supported. The Windows target using the sokol dynamic library does not work. Only works in static library using
zig build
by default.