kassanmoor / wiiflow

Automatically exported from code.google.com/p/wiiflow
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Frozen load screen #390

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Loading a game before waiting for its selection/preview music to finishes 
causes a frozen loading screen

What is the expected output? What do you see instead?
Game is suppose to load immediately but freezes on the loading screen.

What version of the product are you using? On what operating system?
Using wiiflow R254 2.2 beta with western digital elements 120gb hard drive on 
wii 4.3u firmware

Please provide any additional information below.

Might be a problem when it is running music in the background (mp3 bg music) 
because it doesnt freeze if i wait out the entire preview/selection music. 
Maybe running 2 sound files at the same time while trying to load a game messes 
with the way my wii tries to load the usb drive. Although factors like drive 
compatability might also be the case.

Original issue reported on code.google.com by h0yb...@gmail.com on 23 Oct 2010 at 2:33

GoogleCodeExporter commented 8 years ago
your mp3s bitrate is too high need to lower it preferably to 8 or 16

Original comment by davidrn...@gmail.com on 23 Oct 2010 at 2:49

GoogleCodeExporter commented 8 years ago
Well, i tried encoding the music files to a lower bitrate but i still have the 
same problem. I guess ill just remove all the mp3s since i dont have the 
freezing loading games issue without them.

Original comment by h0yb...@gmail.com on 24 Oct 2010 at 7:45

GoogleCodeExporter commented 8 years ago
Or convert them to OGG format, which uses less resources.

Original comment by Miigotu on 24 Oct 2010 at 8:01

GoogleCodeExporter commented 8 years ago

Original comment by Miigotu on 24 Oct 2010 at 8:01

GoogleCodeExporter commented 8 years ago
Okay, so i re-encoded my music files in ogg vorbis format like you suggested 
and it seems to have worked! So its probably just a problem my wii has at 
decoding mp3s. Thanks for the help

Original comment by h0yb...@gmail.com on 24 Oct 2010 at 6:09

GoogleCodeExporter commented 8 years ago
I have the same issue! I tried I lower mp3 bitrate and got the same issue. I 
tried ogg and it works sometimes, however, most of the times, instead of a 
infinite "please wait" I get a core dump, or it just gets corrupted and makes 
noise and prints garbage on the screen!

I guess is is better to just accept the silence for now!

Original comment by raf...@rafael.org on 25 Oct 2010 at 12:09

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Forgot to mention that I am using firmware 4.3 with IOS224 (v5 Hermes based on 
IOS57). I was using 249 before (rev20 based on ISO57 also) but got issues 
during navigation on WiiFlow (like disconnect messages) and during the game 
sometimes I got freezes! But funny enough, that only happend after I add the 
background music (although I haven't done many playing or tests before adding 
the songs). For now it is just too much trouble for a background music.

@h0ybata By the way, what bitrate did you use? I tried 128kps (max) VBR. Have 
you boot it up many times?

Original comment by r...@rafael.eti.br on 25 Oct 2010 at 12:16

GoogleCodeExporter commented 8 years ago
Well ive booted up all my games so far without any freezing happening and my 
ogg files are also encoded at 128kbps vbr

Original comment by h0yb...@gmail.com on 26 Oct 2010 at 11:02

GoogleCodeExporter commented 8 years ago
I tried 32-96 VBR (was 64-128 before) and it is now working fine. I also might 
have been using IOS222 instead of 224 as I belived because I changed to 222 to 
test if the IOS was the problem but it might have made thing worse. I will 
later test with 128 again to see if I still have issues with it now that it is 
back to 224. But 96 is good enough and definitely better than the annoying 
silence.

Original comment by raf...@rafael.org on 27 Oct 2010 at 12:02