katharostech / arsenal

Blender game engine prototype written in Rust.
https://katharostech.github.io/arsenal
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Export Default Material for glTF #23

Closed zicklag closed 5 years ago

zicklag commented 5 years ago

The renderer for Amethyst 0.10 requires a material to be specified for it to render glTF so we need to add a default flat grey material that can be applied to all of the meshes in the scene export.